I switched QGraphicsView to use QTransform which means that items on QGraphicsView can have perspective transformations. As always a bunch of screenshots follows (I know that some planets don't play nicely with blogspot so you might have to just come to blogspot.com and refresh to see them)





All of those are trivially doable in Qt without any OpenGL calls. It's really extremely nice and I must admit I spent most of today playing with it and writing demos. (Oh, and because it happens over and over again, please pay no attention to the fps field, when I'm implementing new features I always test corner cases and the fps on my examples are always skewed because they test something very different than what the the screenshots would imply. Whenever I post screenshots I keep forgetting to mention that and there's always someone who gets bogged down by it so now you've been warned :) You'll have to get 4.3 snapshots if you'll want to see how well it works).
3 comments:
Dude, could you post a link to the boat picture? it would be nice for wallpaper...
Dear Zack,
I really don't understand the "music" you listen to, *g*, but I do like what you do to qt. Cool stuff, thanks!
But, the image looks quite blocky on qtransform6.png!
Hi Zack,
Let me second the request for the boat picture, it looks really sweet! Is it available online?
Thanks, /J
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